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    New Hero Contest

    I will try to avoid "Mary Sue" characters.


    Name: Ronda Fel
    Class: 3 (Vampiric)
    Height: 5' 6"
    Weight: 135lbs
    Alignment: Chaotic Good

    Powers and Abilities:
    Ronda Fel is a reluctant vampire. She has the ability to heal herself by drinking the blood of enemies. She can fly telekinetically in human form at speeds of up to 75mph. She has also been observed transforming into a flock of bats, as well as a cloud of dark smoke. Ronda also has minor vampiric Charm magic, which only works on extremely weak-minded persons. Ronda's body is slightly super-human, as she is twice as resistant to injury as a normal human being. Blood Regeneration allows her to heal from maiming wounds by drinking the blood of enemies. Ronda evolves more each time she drinks the blood of a fallen foe. It is unknown what her maximum potential might be.

    Equipment:
    Damascus steel Samurai sword which has been folded 256 times.
    Fleece Mail: Alternating weaves of steel thread and leather threads, producing a very light weight chain mail armor for her torso.
    Last edited by Wade; November 1st, 2018, 09:33 AM.

    #2
    Name: Brandon Fel
    Code Name: Spell shaper
    Height: 5' 10"
    Weight: 185lbs
    Alignment: Neutral Good
    X-Men Class: 3
    Starcraft Class: 7

    Powers and Abilities:
    Minor time warps instinctively, allowing him to move and fight 50% faster than a normal human of his own build. The ability to throw small fireballs, which are usually more for minor distractions rather than a full-scale attack. Brandon is a master of melee combat, especially all major types of swords.


    Equipment:
    Damascus steel Samurai sword which has been folded 256 times.
    Fleece Mail: Alternating weaves of steel thread and leather threads, producing a very light weight chain mail armor for the torso.
    Soul of Zil: This medallion was given to Brandon by Sekakel, the Archangel. It is made from adamantium, and contains the trapped soul of a Good Wizard from the planet Zil. This allows Brandon to heal rapidly and channel pyrokinetic energy in a stronger fashion than he can do normally.
    Last edited by Wade; February 13th, 2019, 08:03 AM.

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      #3
      Name: Daniel Denizen
      Code Name: Knight Hammer
      Height: 6'
      Weight: 230lbs* (Includes Gauntlets).
      Class: 3
      Alignment: Neutral Good

      Powers and Abilities:
      While exploring an underground ruins of an ancient civilization, Daniel tried on a pair of magical Adamantium gauntlets which were cursed. Now the gauntlets cannot be removed, and are slowly transforming his body into a suit of indestructible Chaos Armor. When the suit is fully formed, Daniel will be transformed into a Wraith Knight and may lose his mind. The gauntlets greatly enhance Daniel's arm strength, allowing him to lift and throw massive objects, or punch with incredible speed and force.
      Last edited by Wade; November 1st, 2018, 10:08 AM.

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        #4
        Code Name: Lich
        Alignment: Neutral Evil Arch Villain
        Class: 4

        Powers and Abilities:
        Lich is able to absorb the life energy of people he comes into contact with, converting it to energy and biomass in his own body. This energy can be used for a number of magical effects, including cold magic. In addition, Lich is immune to Cold, Lightning, Polymorph, and Instant Death. He is able to absorb all life energy in a 10 meter radius, converting it into an ice-flame shield around his body.
        Last edited by Wade; February 15th, 2019, 07:08 AM.

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          #5
          Code Name: Shade
          Real Name: Sarah Sanders
          Height: 5' 1"
          Weight: 100lbs
          Class: 3
          Alignment: Chaotic Good

          Powers and Abilities:
          Shade is able to teleport between shadows. This is a low-level reality warp. She is also able to project an aura of fear at enemies. Finally, she is able to use Shadow Magic to protect herself against enemy energy attacks.

          Equipment:
          Shade is an associate of Brandon Fel, and as such is equipped with a custom Damascus samurai sword with 256x folds, as well as the team standard leather and steel mesh armor.

          Comment


            #6
            The arch villain who is superior to any one hero, and so requires team work to take down.


            Code Name: Batra
            Real Name: Barbara Bates
            Alignment: Chaotic Evil
            X-Men Class: 4
            Starcraft Class: 8

            Powers and Abilities:
            Batra is a sonic mutant. Her sonic powers function at the Metaphysical level. She is able to vibrate the air around her to produce force fields and lightning, and then control the lightning, flinging it at enemies. She is also able to fire sonic blasts at enemies, deafening them and disabling them. Finally she is also able to fly by riding a sonic shockwave. She is able to make both radial attacks and directed attacks with both lightning and sonic energy. She is even able to explode the air inside the lungs of normal humans, killing them instantly. It is not known how powerful Batra could be at peak, but her elemental output has been estimated at greater than one gigawatt.
            Last edited by Wade; February 13th, 2019, 08:05 AM.

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              #7
              Code Name: Zoid
              Class: 3
              Height: 6' 6"
              Weight: 1000lbs
              Alignment: Lawful Good

              Powers and Abilities:
              Zoid is an artificial life form and Sentience. More advanced than any mere robot. Zoid has the appearance of a humanoid, but has two Titanium tentacles protruding from his back. The tentacles may serve as additional grippers during combat, or may serve to stabilize Zoid while acting as extra legs. He can also fly at Mach 1 via anti-gravity repulsors. Zoid has built-in radio communications, and is also class 3 telepathic. Zoid is powered by a Shetrun crystal which serves as a Zero Point Modulus.

              Equipment:
              Laser Sword
              Titanium exo-skeleton and endo-skeleton
              Shoulder mounted twin double-rifles, which fire Titanium tipped lead bullets.
              Shetrun Zero Point Modulus

              Note: "Shetrun" is just a word I made up for another fictional material.
              Last edited by Wade; November 1st, 2018, 09:15 AM.

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                #8
                Code Name: Nautilus
                Class: 4
                Size: 100 meters by 100 meters by 50 meters
                Alignment: Lawful Evil


                Powers and Abilities:
                Nautilus is a biomechanical space dwelling life form which grows by consuming entire civilizations. Originally created as a defense drone for the planet Zil, Nautilus has grown out of control of its creators. Nautilus has many mechanical powers and redundancies. These include warp drive, tractor beams, replicators, plasma shield generators, auto-repair systems and many more potential systems. Nautilus evolves and learns from its surroundings as it grows larger and larger, consuming all life and knowledge from entire worlds. Nautilus uses Shetrun Crystal and zero point modulus for its power supply. Nautilus' efforts to replicate Adamantium and Vibranium have been known to be unfruitful, so it's hull and decks are composed of Titanium alloy and Carbon nanotubes. Nautilus is also a class 4 telekinetic life form.

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                  #9
                  Code Name: Mysterio
                  Class: 3 (Telekinetic)
                  Alignment: True Neutral

                  Powers and Abilities:
                  Mysterio's primary power is Illusion. He is able to project illusory duplicates of himself and other objects and persons. Mysterio is also Telekinetic and can fly at Mach 1. Mysterio is able to produce an EF1 tornado at maximum power.

                  Comment


                    #10
                    Real Name: Sekakel
                    X-Men Class: 5
                    Starcraft Class: 12, incalculable
                    Height: 6' 1" (base form)
                    Alignment: Lawful Good

                    Powers and Abilties:
                    A being of pure light-energy, Sekakel is an Arch-Angel of the True Creator.
                    He is able to channel divine power into a flaming sword. He is covered in white robes and white armor made from an unknown energy-harnessing element. Sekakel has swirling energy-wings and can fly at Hyper-sonic speeds. The energy-wings can also morph into tentacles to grapple with foes. Sekakel can also teleport between the third Heaven and the Earth, as well as the Astral Plane. Sekakel has been known to give some angelic relics to especially well-behaved and deserving humans. Sekakel is also telepathic, telekinetic, and pyrokinetic.

                    Known Foes:
                    Sekakel opposes all evil, but his known arch-foes include Nautilus, Lich, and Batra.

                    Not willing to interfere in mortal affairs too much, Sekakel is more likely to aid mortals by giving them an Angelic item, rather than fighting for them directly. He prefers to give mortals the tools they need to defeat each new threat.

                    Power Grid:
                    Intelligence: 6.5
                    Strength: 7
                    Durability: 7
                    Speed: 6 / 7
                    Energy Projection: 7
                    Fighting Ability: 7
                    Last edited by Wade; February 11th, 2019, 08:27 AM.

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                      #11
                      Real Name: Max Mayfield
                      Class: 0, Normal Human
                      Alignment: Lawful Good

                      Powers and Abilities:
                      None, except that imparted by his equipment.

                      Equipment:

                      Vorpal Blade:
                      Shetrun/Steel alloy, two-edged long sword. The sword channels the wielder's willpower into the blade for various offensive and defensive effects. The sword also has the property of 25% instant death on striking a mortal being. In addition, beings struck by the blade suffer the effects of Greater Dispelling, removing magical buffs from those creatures.

                      Shetrun Fleece Mail:
                      This is like that possessed by Ronda and Brandon Fel, except it also has Shetrun metal woven into the pattern.

                      Shetrun Shield:
                      Turns the user's willpower into a reflecting mirror, which reflects beam weapons and heat weapons back to their source.

                      Comment


                        #12
                        Code Name: Water Woman
                        Real Name: Wanda Walters
                        Height: 5'6"
                        Weight: 130lbs
                        Alignment: Lawful Good
                        X-Men Class: 4
                        Starcraft Class: 8

                        Powers and Abilities:
                        Wanda is able to control water telekinetically in all of its phases. She is also able to produce and control Ice at the Metaphysical level without the need for pre-existing water. At peak, she is able to produce 1 gigawatt of negative heat energy. She is able to produce 1 ton of water per second at the Metaphysical level. She can move all phases of water telekinetically at 320mph. She can produce water spouts and tornadoes up to 320mph. She is able to coat her skin in metallic water and is armed with a metallic water sword. Finally, Wanda is able to produce Ice-Flame which is a reality warping fire which burns negative heat energy; She is able to surround herself in ice-flame. Wanda is able to metamorph into water phases for tricks such as becoming virtually Ethereal in the gas phase, to pouring down a drain in the water phase to penetrate the defenses of a fortress.

                        Power Grid:
                        Intelligence: 4
                        Strength: 3
                        Durability: 5/7
                        Speed: 2
                        Energy Projection: 5
                        Fighting Ability: 4
                        Last edited by Wade; February 17th, 2019, 01:13 PM.

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                          #13
                          Code Name: Legion
                          Real Name: Unknown
                          Class: 4
                          Age: Unknown
                          Sex: Male
                          Height: 6' 0"
                          Weight: 190lbs
                          Alignment: Neutral Evil

                          Powers and Abilities:
                          Originally a Class 3 mutant, Legion's primary power is the ability to absorb the life energy, DNA, and soul of enemies on contact. Over time Legion mutates new abilities and grows stronger. He has absorbed thousands of life forms throughout his existence.

                          Equipment:
                          Shetrun Samurai Sword which can be focused with Legion's absorbing abilities to produce vampiric life draining effects.

                          Comment


                            #14
                            Why am I the only person who participates in my threads?

                            Comment


                              #15
                              Code Name: The Rock
                              Real Name: Ryan Richards
                              Class: 3
                              Alignment: Chaotic Good
                              Marvel Power Grid:
                              Intelligence: 2
                              Strength: 4
                              Speed: 2
                              Durability: 4
                              Energy projection: 1
                              Fighting Ability: 5

                              Powers and Abilities:
                              The Rock is Regenerative. He is also Mildly Telekinetic, with Telekinetic lifting limited to 1 ton.
                              Last edited by Wade; November 3rd, 2018, 08:38 AM.

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                                #16
                                Code Name: Zero Man
                                Class: 5
                                Alignment: Chaotic Good

                                Abilities:
                                Zero Man's primary ability is to draw on Zero Point Energy from the background of the Universe. Zero Man can shape this into positive heat energy to attack enemies with Lasers which protrude from his eyes or finger tips. Zero Man is also able to physically enter the Astral Plane. Zero Man can fly at Mach 1, or he can teleport through gateways in the Astral Plane.

                                Equipment:
                                Zero Man is armed with a Githyanki Silver Sword, which he borrowed from Gith herself.

                                Comment


                                  #17
                                  Code name: The Brute
                                  Class: 4
                                  Alignment: Neutral Good.
                                  Abilities:
                                  The Brute has never been injured. He has super-human strength and speed, can squat over 2000lbs and bench press over 1000lbs. He has an 80inch vertical, and can run a 2 minute mile. His skin is bullet proof, and his bones are an organic nano material which has the hardness of diamond and the tensile strength greater than steel. The Brute can absorb fire and convert it into energy for further physical feats, such as searching a burning building for survivors.

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                                    #18
                                    Code Name: Tempestra
                                    Class: 5
                                    Alignment: Chaotic Good
                                    Abilities:
                                    Tempestra is a vastly powerful metamorph. She is able to exist as a powerful tornado or even a lightning bolt, or simply control the weather, especially tornadoes and lightning. She is even able to metamorph into animals and produce Shetrun/Steel/Titanium alloy claws while in animal form. Common forms include a bear for power, or a Cheetah for speed. Tempestra can fly at sub-sonic speeds by controling the wind through her cape, which she can metamorph into a glider. Tempestra is also able to exist as a flock of birds and fly while in bird or bat form.

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                                      #19
                                      Code Name: Coil
                                      Class: 5
                                      Alignment: Neutral Evil
                                      Abilities:
                                      Coil's primary ability is the ability to absorb the life energy and powers and abilities of other people. Thus Coil is functionally immortal with a high rate of base regeneration, and the ability to heal himself even faster by absorbing the life energy of other life forms. He is able to absorb non-sentient life even at a distance, but to absorb sentient life he must be in physical contact with the victim. After one second of contact, Coil gains the knowledge, powers and abilities of the victim permanently, and gains enough life force to heal himself of grievous wounds. After 60 seconds of contact, the victim is disintegrated and turns to a pile of ash and dust. Coil is immune to instant death, and experiences only "slow" when struck by a time stop spell.

                                      This character is obsoleted by "Syphon".
                                      Last edited by Wade; February 11th, 2019, 08:29 AM.

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                                        #20
                                        Code Name: Dead Bolt
                                        Sex: Female
                                        Class: 5
                                        Alignment: Neutral Good
                                        Arch Enemy: Coil

                                        Abilities:
                                        Dead Bolt has complete control of time and can stop time for single targets for 30 seconds worth of time stop, or stop time for the entire universe for 12 seconds worth of time stop, which she can do once every 6 seconds of normal time. Dead Bolt is immune to life drain and ability drain. Arch enemy "Coil" only experiences 3 seconds worth of 33% slow when struck by a time stop.

                                        Dead Bolt is armed with a Shetrun alloy sword as well as twin 0.5 magnum pistols which fire unlimited number of Shetrun tipped bullets, which was made by the character "Charm". These weapons "disenchant" anything they hit, and have a chance to produce instant death in mortals and mutants below Class 5. For example, if a bullet hits a mortal i the arm or leg, there is a chance they will die instantly, even though no vital organs were struck. Arch Enemy Coil is immune to Instant Death.

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